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beyond:destination_in_cue

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beyond:destination_in_cue [2019/08/03 09:51]
Bob Varkevisser created
beyond:destination_in_cue [2019/09/07 11:23]
Bob Varkevisser
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-===== Destination =====+====== Destination ======
  
 There are 3 main parts to the Live Control Process – change of Content (Frames, Shapes, etc.), change of Effects, and change of Destination. Destination means – where the content will go, to which Projection Zone. Let's talk about Projection Zone assignments. In non-Real-Time Mode, in the Timeline, we have time to work on setting up the Projection Zone Assignment. In a Live Play, situation, we need to make it fast, ideally, in one click. There are 3 main parts to the Live Control Process – change of Content (Frames, Shapes, etc.), change of Effects, and change of Destination. Destination means – where the content will go, to which Projection Zone. Let's talk about Projection Zone assignments. In non-Real-Time Mode, in the Timeline, we have time to work on setting up the Projection Zone Assignment. In a Live Play, situation, we need to make it fast, ideally, in one click.
beyond/destination_in_cue.txt · Last modified: 2020/06/11 19:20 (external edit)