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tools:lc4d:tip_contour_axis [2021/05/02 10:52] Bob Varkevisser |
tools:lc4d:tip_contour_axis [2021/05/02 10:52] Bob Varkevisser [View X, Y, Z] |
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- | | Object Y \\ (same as above, | + | | Object Y (same as above, but camera moved) | |
In contrast, if you make the contour lines relative to the view, these lines will always be consistent with respect to the camera. | In contrast, if you make the contour lines relative to the view, these lines will always be consistent with respect to the camera. |