Complete Help Docs

Laser Show Technology for Lighting Professionals

User Tools

Site Tools


tools:lcmax:tips_importing_artwork

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

tools:lcmax:tips_importing_artwork [2021/05/03 12:05]
Bob Varkevisser created
tools:lcmax:tips_importing_artwork [2021/05/03 12:08] (current)
Bob Varkevisser
Line 13: Line 13:
 1. Select the **File/Import** menu in MAX. 1. Select the **File/Import** menu in MAX.
  
-IMG+{{:tools:lcmax:import-artwork-1.gif?nolink|}}
  
 2. Use the file filter to select the type of file that you want to import. In the picture below, AI format is selected. 2. Use the file filter to select the type of file that you want to import. In the picture below, AI format is selected.
  
-IMG+{{:tools:lcmax:import-artwork-2.gif?nolink|}}
  
 3. Select the file from the file dialog, and press OK. 3. Select the file from the file dialog, and press OK.
Line 23: Line 23:
 4. A message box asks whether you want to merge this file with the existing scene, or completely replace it. Usually you should choose "Completely replace current scene". 4. A message box asks whether you want to merge this file with the existing scene, or completely replace it. Usually you should choose "Completely replace current scene".
  
-IMG+{{:tools:lcmax:import-artwork-3.gif?nolink|}}
  
 5A. (for Adobe Illustrator AI ) 5A. (for Adobe Illustrator AI )
Line 29: Line 29:
 A message box asks if you want to import this as a single object or multiple objects. Either option will work. However, the "multiple objects" method is preferred. It gives you more control -- you will be able to assign colors, and laser point placement settings differently for each object if desired. A message box asks if you want to import this as a single object or multiple objects. Either option will work. However, the "multiple objects" method is preferred. It gives you more control -- you will be able to assign colors, and laser point placement settings differently for each object if desired.
  
-IMG+{{:tools:lcmax:import-artwork-4.gif?nolink|}}
  
 5B. (for AutoCAD DXF). 5B. (for AutoCAD DXF).
Line 35: Line 35:
 An **Import DXF File** dialog box comes up. Most of the time, the default settings should be used. For more information about these options, see the 3ds Max help file. An **Import DXF File** dialog box comes up. Most of the time, the default settings should be used. For more information about these options, see the 3ds Max help file.
  
-IMG +{{:tools:lcmax:import-artwork-5.gif?nolink|}}
  
 6. The file will now be imported into the top view. However, it may be out of sight. Therefore it is best to press the **Zoom Extents** All button on the lower right hand corner of 3ds Max. 6. The file will now be imported into the top view. However, it may be out of sight. Therefore it is best to press the **Zoom Extents** All button on the lower right hand corner of 3ds Max.
  
-IMG+{{:tools:lcmax:import-artwork-6.gif?nolink|}}
  
 7. The object or objects are automatically selected. From the **Modify** tab, select the **Renderable** checkbox, and set the **Thickness** as close to zero as possible by manually entering 0.001. If more than one object was imported, you must select each object separately and do this. 7. The object or objects are automatically selected. From the **Modify** tab, select the **Renderable** checkbox, and set the **Thickness** as close to zero as possible by manually entering 0.001. If more than one object was imported, you must select each object separately and do this.
  
-IMG+{{:tools:lcmax:import-artwork-7.gif?nolink|}}
  
 8. Select all objects by using the **Edit/Select All** menu. 8. Select all objects by using the **Edit/Select All** menu.
Line 49: Line 49:
 9. Go to the Lasershow Converter MAX utility plug-in, **Object Quick-Setup** panel. Click on one of the two spline buttons, to assign preset default settings to the selected objects. 9. Go to the Lasershow Converter MAX utility plug-in, **Object Quick-Setup** panel. Click on one of the two spline buttons, to assign preset default settings to the selected objects.
  
-IMG+{{:tools:lcmax:import-artwork-8.gif?nolink|}}
  
 10. Render a single frame with Lasershow Converter MAX. Later you can render an entire animation sequence. For now, it is best to view the laser output, and adjust the Lasershow Converter MAX settings as needed, to get the best results. 10. Render a single frame with Lasershow Converter MAX. Later you can render an entire animation sequence. For now, it is best to view the laser output, and adjust the Lasershow Converter MAX settings as needed, to get the best results.
tools/lcmax/tips_importing_artwork.1620036324.txt · Last modified: 2021/05/03 12:05 by Bob Varkevisser