Fulltext results:
- BEYOND TimeLine Guide
- s native design features is to define a period of time for “something” to happen. That “something” is a ... s and Effects. Each Event has a start and ending time. Pay attention that there can be zero length even... you have multiple local copies, it can take some time to edit each local Cue separately. What is the b... start/end position of an Event, BEYOND creates a “time marker” indicated with vertical lines; this will
- TimeCode and BEYOND
- code, used for rendering in Realizzer.| Only one time code type can be used at one time. Independently, in the timecode source, BEYOND transforms the time data into an internal format and processes it equ... mmunication layer, and the 2nd stage is using the time code data. The time code data can be used to t
- The Configuration Dialog Box
- ND will update all QM2000 controllers at the same time. **LivePRO Async style** - Another classic model... nd communication process for one update takes the time independently of how many points it calculates. A... of speed control) of the beat. **Reset Master FX time on change** - Resets the effect’s time after the change of Effect. In simple terms , the effect will st
- BEYOND Registration and Licensing
- nnected to the control computer running BEYOND at time of use. For account-based licenses, you log into ... count and "lease" the license to a computer for a time selected by the user. You do not need to be const... o the internet to use an internet license, just a time of lease. ==== Lifetime (Perpetual) vs Monthly ... e purchase codes where 32 days of access start at time of activation. Lifetime licenses are full license
- Networking for Lasershows, BEYOND, and Entertainment
- d running quickly. But the downside is that every time the network is established, the ip address are li... f the host does not receive an acknowledgement in time, the host retransmits the packet to the client de... e PC and each other to have the exact same “clock time” with each other. On the BEYOND side, the softwar... n they are all finished they are given a “display time” for a few milliseconds in the future and sent of
- Grid Toolbar
- t), cues will "toggle" their activation mode each time you click on the cue. For example, if you click o... In **Restart** mode, cues will be restarted each time you click on them. For example, if you have an an... ts down to zero, the count-down will restart each time you click on the cue. In **Flash** mode, cues will only remain active for the period of time you are clicking on them (or holding your finger
- Projector Settings Menus
- er size means a larger angle and as a result more time is required for motion; your Sample rate should b... e bottle or a case, there is a specific amount of time being spent on the process of getting the beer. W... o both situations? In both situations there was a time (calculation/resource) cost to get to the store a... le resource intensive applications running at one time), or simply the system is not robust enough. What
- Latest Features
- y Ableton that keeps Link-enabled applications in time over a local network. Link synchronizes musical b... to enhance the audio experience by providing real-time Beats Per Minute (BPM) detection. It seamlessly i... create a new zone file from scratch. To save some time we have created a new "add Zone" tool allowing fo... re control of the divergence of the laser in real time. Many attempts have been made, countless hours an
- Q-Shift
- you would select 25%. This would shift the effect time by 25% per each laser. Period shift per selection means the percentage of the whole time of the effect is visible among all the selected z... ers are equally spread out over the entire effect time. If this value was 50%, then only half of the entire effect would be visible at one time over the 4 lasers. Period shift per item is bas
- Turbo Streaming
- elays in laser output as it can increase delivery time. Time is a critical thing! ===== The Turbo mode model ===== It is not a secret that ArNET and ANN are ... value is better.| | Turbo feedback | displays the time between sending a frame and getting a confirmatio... ng on frame size. Overall, this is the round trip time. | | Turbo Retransmissions sent | displays the nu
- Particle image editor
- a moving stary sky. A particle can change every time you start a cue, even on the timeline this particle can change every time you run a show from BEYOND. When a show with part... e same. Note that he Particles engine is a real-time calculation system. The majority of BEYOND Images generate output based on time, however the particle engine is based on a hybrid
- TV Mode
- is the number of points (in fact, the talk about time, how much time we have to display the frame). Now it makes sense to start from the other side. As examp... sy, we just leave empty space (no output for some time). However, the problem will show up if we have mo... 600 in first cycle, and 400 in second (with wait time for 200 points). The first approach is called “3
- Creating a city with animation
- ly copy the existing cube, changing the size each time you create a new cube, and placing the new cube s... to be created to make an animation. This was very time-consuming and tedious. BEYOND 3D provides benefi... re like a snapshot of a certain look at a certain time. If you have two key-frames (snapshots), then you... tion, rotation, color, or all of this at the same time. In 3D animation, it’s usually expected that you
- Channels
- modifications, and we’ve added Physics, Mixer and Time/Channel mix for the Effects side. {{:beyond:cha... r. {{:beyond:channel3.png?400|}} ===== Mixer - Time ===== This is an important feature that can help... ive shows. As a rule, BEYOND Effects are based on time, either the Clock or Metronome. In both cases this is a time based action. An Effect can use a Channel, and in
- Projection Zones in BEYOND
- scanning different parts of an image at the same time, theoretically doubling scan speed for an image. ... Tool - this allows you to draw single pixels at a time * Spraycan Tool - Soft and brushed application ... ently. This means that each projector has its own time, and the core calculates the frames of time for each projector. This time difference is not visible on