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- Using Effects in BEYOND @beyond
- rame into a single frame animation is to apply an effect to the laser content. This document will explain the use of the Effect Editor to accomplish this. The Effect Editor in BEYOND is found on the right side of the BEYOND interfac... other editors where it is required. Since the Effect Editor is a shared resource, the Title inside Eff
- The BEYOND Universe Window @beyond
- d be a Projection zone preview, a button, slider, effect or even a PangoScript... In any case, a Component... endent/undocked Universe window, with an embedded Effect editor. Access to this window is available from t... the layout. ===== Master Effects ===== A master effect is the result of the Button and Slider components... uction possibilities within BEYOND. Normally, the effect is owned by the Cue or Image, such as Shape, or i
- BEYOND TimeLine Guide @beyond
- need to fade out all tracks. Instead of making an effect inside of each track, you can make it once in a B... tional lines are for effects. BEYOND executes the effect lines from top to bottom, one after the other. The effect inside the track works for this track only. ====... mostly within imported ST2000 shows. ===== Cue, Effect and Event ===== Before using a Cue/Image on a Ti
- Q-Shift @quickshow
- ents are run much faster than other cue based, or effect based offset effects. {{:quickshow:qs_q-shift.p... mode where it is only the y axis and controls the effect amount, and 2D where both effect amount and shift percentage is selectable. The pads also include 0% and ... quick and temporary enabling and disabling of the effect live. In 2D mode the shift amount value along the
- Q-Shift @beyond
- ents are run much faster than other cue based, or effect based offset effects. {{:beyond:q-shift_overvie... mode where it is only the y axis and controls the effect amount, and 2D where both effect amount and shift percentage is selectable. The pads also include 0% and ... quick and temporary enabling and disabling of the effect live. In 2D mode the shift amount value along the
- RealTime Audio in BEYOND @beyond
- the Oscillating Effects ===== Every oscillating effect is based on a simple conception. It goes from sta... x between the original color and a color after an effect occurs. {{:beyond:realtimeaudioinbeyond1-8.png?... . Instead of having the motion based on time, the effect action will instead depend on the value of the input. The minimum value means that the effect is in a 0% position. The maximum value means that
- Live Control in BEYOND @beyond
- p was playback speed control. The third group was Effect execution control. All of that functionality was ... cond click jumps to the saved position. This time effect is made for “DJ like” effects. {{ :beyond:beyondl... econd click – jump to saved position. This time effect made for DJ like tricks Clear – return Set/Jump ... second click – jump to saved position. This time effect made for DJ like tricks Clear – return Set/Jump
- Multi Effect @beyond
- ====== Multi Effect ====== Multi Effect is designed for use in Live Mode and contains multiple Effects that can be applied to //Projection Zones//. A Multi Effect has an assigned dedicated place in the calculatio... e Play control oriented construction. The Multi Effect is based on a simple idea. You can define two or
- BEYOND DMX Server Mode @beyond
- ll Effects are calculated in real time. Note: The Effect Parameters might also be controlled by DMX in rea... rs, where DMX merely switches and an Animation or Effect On or Off, with Interactive Playback, the Input here influences the content of the Animation or Effect Output and thus BEYOND calculates all the output ... Channels ===== A "Channel" is well known way of Effect and Image control for BEYOND Users. The Effect ma
- BEYOND Timeline Main Menus @beyond
- area according to an Event duration. Good for Key effect editing. * Zoom In - zooms in on the timeline v... according to the User Time duration. Good for Key effect editing. * Grid the Tracks - paints a vertical ... d - dynamically increases the height of a current Effect line. ===== Track ===== * Add Laser track - ... t to the nearest Event boundary or a Key of a Key effect. * Move cursor to the next edit point - moves t
- Beam Brush® @beyond
- ush11.png?nolink|}} Beam Brush® Oscillator is an effect which will modify the Beam Brush® value of points... y wave. ===== Beam Brush® Effects": Oscillating effect type ===== Oscillating Effect type effects move parameter values from a start and end value over time. A... m and two positions. **Beam Brush® (Oscillating effect type)** {{:beyond:beyond-beambrush13.png?nolink|}
- Chinese BEYOND tutorials @beyond
- ]] ===== BEYOND Effects ===== * [[beyond:video:Effect Tutorial 1-cn|Effect Tutorial - Introduction]] * [[beyond:video:Effect Tutorial 2-cn|Effect Tutorial Part 2 - Color and Power]] * [[beyond:video:Effect Tutorial 3-cn|Effect T
- BEYOND Tutorial Videos @beyond
- ]] ===== BEYOND Effects ===== * [[beyond:video:Effect Tutorial 1|Effect Tutorial - Introduction]] * [[beyond:video:Effect Tutorial 2|Effect Tutorial Part 2 - Color and Power]] * [[beyond:video:Effect Tutorial 3|Effect Tutoria
- Advanced Frame Editor in BEYOND 4.0 @beyond
- form menu of LD2000, allowing for a vast range of Effect combinations to be generated. Overall, the new v... ents modification. For example, when you apply an Effect or a Transformation to a Frame, only the Active p... on to flip a frame around on its' X axis. ===== Effect Tool ===== Everywhere in BEYOND, Effect is used as a real-time Tool. However, this is not the case in th
- How Content is Routed in BEYOND @beyond
- l event - Optional Routing information - an Effect - a Mute option. In context of this discussio... cts based on the defined routing information. The effect can be calculated with a time shift based on the ... me, creates a copy for each zone, and applies the effect. At the end of this process, instead of 1 frames ... on the Cue to start it. If the Cue has an applied effect, you may set the time shift of one effect item. S