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tools:lc4d:object_tag_line_types

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Object Tag: Line Types

This allows you to set the line types on an object-by-object basis.

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The Selection checkbox assigns the settings to a specified selection tag (e.g. fold selection). By activating this checkbox, the Edge selection checkbox and the selection name field will be activated, and some parameters, not necessary for selection assignment, are deactivated. The selection is specified with its name in the name text field.

Assigning line types

To assign line types, first allocate the LC4D object tag to the specified object that you want to modify. Then click the check boxes to specify which line type you want (silhouette, creases, contours, etc.) for that object. These settings will be assigned automatically.

Example

For example, let's say that you have two shapes: a sphere and a soccer ball (picture 1 below).

  • The default line types only shows the outline of both objects (picture 2).
  • Selecting Silhouette and Contours shows something that is good for the sphere, but not for the soccer ball (picture 3).
  • Selecting Edge Selection shows something that is good for the soccer ball, but probably draws too many lines for the sphere (picture 4).

Therefore, for these particular objects, it is best to select the Silhouette and Contours line types for the sphere, and the Edge Selection line type for the soccer ball (picture 5).


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tools/lc4d/object_tag_line_types.1619093438.txt · Last modified: 2021/04/22 14:10 by Bob Varkevisser