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PangoScript Commands
| Function | Code | Description |
|---|---|---|
| AddSMS | AddSMS “This is my demo message” | |
| Angle | Angle 0,0,0 | X,Y,Z angles in degrees |
AngleDelta AngleDelta 0,0,0 // increment X,Y,Z angles in degrees
AngleX AngleX 0 // degree
AngleY AngleY 0 // degree
AngleZ AngleZ 0 // degree
AnimateProp AnimateProp “”, 0,1,1000 // “variable”, From, To, Duration MS
AnimatePropDelta AnimatePropDelta “”, 10,1000 // “variable”, Delta, Duration MS
AnimationSpeed AnimationSpeed 100 // speed in %. Zero full stop.
AnimationSpeedDelta AnimationSpeedDelta 0
AudioBeat AudioBeat
Autostart AutoStart
BeatResync BeatResync
BeatTap BeatTap
BlackOut BlackOut
Brightness Brightness 100 // 0..100 (percents)
BrightnessDelta BrightnessDelta 0
CaptureToClipboard CaptureToClipboard
ChannelOut ChannelOut 1, 1000 // set first channel to 1000 (max value)
ClickFXStopAll ClickFXStopAll
ClickFXTabMode ClickFXTabMode 1 // 1-Master, 2-Cue, 3-Zone, 4-ProTrack
ClickFlash ClickFlash // optional argument: 1 or 2 (Grid number)
ClickFxVlj ClickFxVlj 1 // Toggle first FX-VLJ
ClickLCTabMode ClickLCTabMode 1 // 1-Master, 2-Cue, 3-Zone, 4-ProTrack
ClickLive ClickLive // optional argument: 1 or 2 (Grid number)
ClickLockSize ClickLockSize 1 //0,1,2 Off, On, toggle
ClickRestart ClickRestart // optional argument: 1 or 2 (Grid number)
ClickScrollA ClickScrollA -5 // scroll speed, recommended -5..-1, or 1..5. Zero will stop.
ClickScrollAniSpeed ClickScrollAniSpeed -5 // scroll speed, recommended -5..-1, or 1..5. Zero will stop.
ClickScrollB ClickScrollB -5 // scroll speed, recommended -5..-1, or 1..5. Zero will stop.
ClickScrollColor ClickScrollColor -5 // scroll speed, recommended -5..-1, or 1..5. Zero will stop.
ClickScrollFade ClickScrollFade -5 // scroll speed, recommended -5..-1, or 1..5. Zero will stop.
ClickScrollG ClickScrollG -5 // scroll speed, recommended -5..-1, or 1..5. Zero will stop.
ClickScrollHue ClickScrollHue -5 // scroll speed, recommended -5..-1, or 1..5. Zero will stop.
ClickScrollHueShift ClickScrollHueShift -5 // scroll speed, recommended -5..-1, or 1..5. Zero will stop.
ClickScrollR ClickScrollR -5 // scroll speed, recommended -5..-1, or 1..5. Zero will stop.
ClickScrollSaturation ClickScrollSaturation -5 // scroll speed, recommended -5..-1, or 1..5. Zero will stop.
ClickScrollScanRate ClickScrollScanRate -5 // scroll speed, recommended -5..-1, or 1..5. Zero will stop.
ClickScrollSize ClickScrollSize -5 // scroll speed, recommended -5..-1, or 1..5. Zero will stop.
ClickScrollVPoints ClickScrollVPoints -5 // scroll speed, recommended -5..-1, or 1..5. Zero will stop.
ClickScrollZoom ClickScrollZoom -5 // scroll speed, recommended -5..-1, or 1..5. Zero will stop.
ClickSelect ClickSelect // optional argument: 1 or 2 (Grid number)
ClickSoloFlash ClickSoloFlash // optional argument: 1 or 2 (Grid number)
ClickTCTabMode ClickTCTabMode 1 // 1-Master, 2-Cue, 3-Zone, 4-ProTrack
ClickToggle ClickToggle // optional argument: 1 or 2 (Grid number)
ClickTrack ClickTrack // optional argument: 1 or 2 (Grid number)
CloseUmax CloseUmax
CodeColorMarker CodeColorMarker 0x00FF00 // green color marker
CodeName CodeName “MyCode” // define name of
CodeShortcut CodeShortcut “Ctrl+D”
ColorBGR ColorBGR 0x0000FF // blue color
ColorOn ColorOn 1// 1-enabled, 0-disabled
ColorRGB ColorRGB 0x0000FF // red color,
ColorSlider ColorSlider 0 // 0..255
ColorSliderDelta ColorSliderDelta 0
ControlCue ControlCue 1,1
ControlFromFxTab ControlFromFxTab
ControlFromLcTab ControlFromLcTab
ControlFromTcTab ControlFromTcTab
ControlFromUI ControlFromUI
ControlMaster ControlMaster
ControlProTrack ControlProTrack 1
ControlProjector ControlProjector 1
ControlSelCues ControlSelCues
ControlSelProTracks ControlSelProTracks
ControlSelZones ControlSelZones
ControlZone ControlZone 1 // name as “Main Graphics”, or zone number 1…N
CueDown CueDown 1,1 // page 1..100, cue 1..100
CueUp CueUp 1,1 // page 1..100, cue 1..100
DecreaseTrigger DecreaseTrigger 0,100,“MyLabel” // Min Value, Max Value, Label name
DefineDmxTrigger DefineDmxTrigger 1 // Channel
DefineMidiTrigger DefineMidiTrigger 0xC0, 0x00 // MIDI Cmmand, MIDI Data 1, Trigger Name (optional), MIDI Dev index from 0 to 3 (optional), but default - any
DefineTcTrigger DefineTCTrigger “TC Test”// hour, minute, second
DefineTrigger DefineTrigger “2+2” // expression…
DeletePropAni DeletePropAni // “variable”, [“variable”,..]
DisableLaserOutput DisableLaserOutput
DisplayPopup DisplayPopup “Hello world!”
DisplayPopupOnTop DisplayPopupOnTop “Hello world!”
DisplayPreview DisplayPreview “Hello world!”, 0x0000ff
DmxInMute DmxInMute 1, 255 // Channel index, 0 or 1; or ChannelIndex
DmxOut DmxOut 1, 255 // set first DMX OUT channel to 255 (max value)
DmxOutRange DmxOutRange 1, 255 // set first DMX OUT channel
DropFX DropFX 1,1, 1000 // Layer, Index, duration ms
Echo Echo 2 // 0-none, 1-ok/error, 2-echo of input plus ok/error
EnableDmxIn EnableDmxIn Toggle // ON, OFF, TOGGLE
EnableFb3StyleDmxIn EnableFb3StyleDmxIn 1 // On(1), Off(0), Toggle(2)
EnableLaserOutput EnableLaserOutput
ExecCmd ExecCmd “Blackout”
Exit Exit
ExitBEYOND ExitBEYOND // Exit from BEYOND
FX FX 0,0,0,0 // One or more layers. 0 stop. Effect 1..100
FXAction FXAction 100,100,100,100 // One or more layers. Set effect action from 0% to 100%
FXCellClick FXCellClick 1,1
FXCellDown FXCellDown 1, 1 // Layer number: 1..4, Effect number
FXClick FXClick 1,1
FXScroll FXScroll 1
FXScrollDelta FXScrollDelta 8
FXTimeScaleAx FXTimeScaleAx 1,2,1 // Layer, Mask (1,2,3), multiplier
FXTimeScaleAxReset FXTimeScaleAxReset 1,2 // Layer, Mask (1,2,3)
FXTimeScaleDeltaAx FXTimeScaleDeltaAx 1,2,1 // Layer, Mask (1,2,3), increment value
FXTimeSync FXTimeSync 1,1 // Layer, Source (1-Master, 2-Own time)
FocusCell FocusCell 1,1 // Column (1..10), Row (1..6)
FocusCellIndex FocusCellIndex 1 // cell index, 1..60
FocusProTrack FocusProTrack 1 // Track index/name
FocusProjector FocusProjector 1 // Projector index, 1..N.
FocusZone FocusZone 1 // zone index, 1..N.
GetFxControl GetFxControl
GetLiveControl GetLiveControl
GetPage GetPage
GetTimeControl GetPage
GoGridMode GoGridMode
GoPlayListMode GoPlayListMode
GoTimelineMode GoTimelineMode
GoUniverseMode GoUniverseMode
GroupCue GroupCue
Hello hello // answer will be Hello!
HoldClick HoldClick ON
HtmlBody HtmlBody
HtmlClearBody HtmlClearBody
HtmlClearHead HtmlClearHead
HtmlHead HtmlHead
HtmlHide HtmlHide
HtmlUpdate HtmlUpdate
Hue Hue 0
HueDelta HueDelta 0
HueShift HueShift 0
HueShiftDelta HueShiftDelta 0
InRangeTrigger InRangeTrigger 0,100,“MyLabel” // Min Value, Max Value, Label name
InRangeTriggerCmd InRangeTriggerCmd 0,100,“Blackout” // Min Value, Max Value, Command
IncreaseTrigger IncreaseTrigger 0,100,“MyLabel” // Min Value, Max Value, Label name
InvertPlayersTime InvertPlayersTime
InvertProTrackTime InvertProTrackTime
InvertRotationX InvertRotationX
InvertRotationY InvertRotationY
InvertRotationZ InvertRotationZ
LessThanTrigger LessThanTrigger 0,“MyLabel” // Value, Label name
LinePerCycle LinePerCycle 24
LoadCue LoadCue “c:\MyAnimationFile.bani” // Enter correct file name!
LoadCueFromBlob <internal commmand>
LoadPlaylist LoadPlaylist “c:\MyPlaylist.BeyondSL”
LoadWorkspace LoadWorkspace “c:\MyWorkspace.BeyondWorkspace” // Enter correct file name!
LoadZoneFromBlob <internal commmand>
MakeSecuredFile MakeSecuredFile “Input file name”, “Output file name”, ClientHardwareSerial
ManualBeat ManualBeat
MasterAudioVolume MasterAudioVolume 100 // in percents
MasterAudioVolumeMute MasterAudioVolumeMute 1 // On(1), Off(0), Toggle(2)
MasterClockShift MasterClockShift 0 // in seconds
MasterCueLcSpeed MasterCueLcSpeed 100 // in percents
MasterCueSpeed MasterCueSpeed 100 // in percents
MasterEffectClockShift MasterEffectClockShift 0 // in seconds
MasterEffectMetroShift MasterEffectMetroShift 0 // in beats
MasterFXSpeed MasterFXSpeed 100 // in percents
MasterLCSpeed MasterLCSpeed 100 // in percents
MasterMetroShift MasterMetroShift 0 // in beats
MasterPause MasterPause Toggle //ON, OFF, TOGGLE
MasterPauseTime MasterPauseTime 1000 // time in milliseconds
MasterShowBrightness MasterShowBrightness 100 // in percents
MasterShowSpeed MasterShowSpeed 100 // in percents
MasterSpeed MasterSpeed 1 // From zero to one
MasterTransition MasterTransition ON
MasterTransitionIndex MasterTransitionIndex 2
MasterTransitionTime MasterTransitionTime 0.1
MasterZoneFxSpeed MasterZoneFxSpeed 100 // in percents
MeshCurve MeshCurve 1,2,3 // quad-spline between point 1,2 and 3
MeshPoint MeshPoint -100,-100, 0, “LeftBottom”
MeshPointChan MeshPointChan 1,0,0
MeshPolygon MeshPolygon 1,2 // connect 1st and 2nd point
MeshRect MeshRect 1,2,3,4
MeshSpline MeshSpline 1,2,3,4 // cubic-spline based on 4 points. 1,4 bases, 2,3 “handles”
MeshTriangle MeshTriangle 1,2,3
MidiOut MidiOut 0x90, 0x40, 0x7F
MidiOutLong MidiOutLong 0x90, 0x40, 0x7F
MidiSysexAdd MidiSysexAdd “F0477F” // add data to Systex buffer, string must represent sequence of hex values. In addition, you may use integer parameters
MidiSysexSend MidiSysexSend // send prepared sysex buffer
MidiSysexStart MidiSysexStart // clear Sysex buffer
MoreThanTrigger MoreThanTrigger 0,“MyLabel” // Value, Label name
MoveFocus MoveFocus -1,0 // number of cells to go horizontally and vertically
MulFXMulAx
MulFXMulAx 1, 3, 1 // Multiply multiplier… Layer number: 1..4, Mask (1 is clock, 2 is beat, 3 is clock and beat), Value of multiplier
MultiCue MultiCue
MuteAllProTracks MuteAllProTracks
MuteProTrack MuteProTrack 1 // index(es) or name(s)
MuteSelected MuteSelected
MuteSelectedZones MuteSelectedZones OFF // ON, OFF, TOGGLE
MuteZone MuteZone 0 // index(es) or name(s)
MuteZonesOfProjector MuteZonesOfProjector 1 // projector index, 1..N.
OneCue OneCue // one cue per workspace
OnePer OnePer // one cue per projectoin zone
OscOut OscOut “/beam1/xy”, -5, 100 // set beam 1 position to [-5,100]
OscOutTTS OscOutTTS “”,“” // Address, Type Tag String, Arguments (optional)
OutOfRangeTrigger OutOfRangeTrigger 0,100,“MyLabel” // Min Value, Max Value, Label name
OutOfRangeTriggerCmd OutOfRangeTriggerCmd 0,100,“Blackout” // Min Value, Max Value, Command
Password password “enter pasword here”
PasteToCue PasteToCue
PauseCue PauseCue 1,1, TOGGLE // page, cue, action (ON, OFF, TOGGLE)
PlayListFirst PlayListFirst
PlayListLast PlayListLast
PlayListNext PlayListNext
PlayListPlay PlayListPlay
PlayListPrev PlayListPrev
PlayListSetPos PlayListSetPos 1
PlayListSetTime PlayListSetTime 0
PlayListStop PlayListStop
PlayTimeline PlayTimeline
PlayersDisk PlayersDisk 1, 0.1
PlayersDiskShift PlayersDiskShift 0.1
PlayersResetJump PlayersResetJump
PlayersSetJump PlayersSetJump
PlayersSetLoop PlayersSetLoop
Position Position 0,0,0 // X,Y,Z position.
PositionDelta PositionDelta 0,0,0 // X,Y,Z
PositionIndex PositionIndex 1,0 // one axiz only: 1 is X, 2 is Y, 3 is Z. Second paramater is Value, 0 center, 100 is max
PositionX PositionX 0 //-100..100
PositionY PositionY 0 //-100..100
PositionZ PositionZ 0 //-100..100
PreviewMaster PreviewMaster
PreviewNxN PreviewNxN 1 // 1 - laser, 2 - 2×2, 3 - 3×3, 4 - 4×4
ProTrackDisk ProTrackDisk 1, 0.1
ProTrackDiskShift ProTrackDiskShift 0.1
ProTrackResetJump ProTrackResetJump
ProTrackSetJump ProTrackSetJump
ProTrackSetLoop ProTrackSetLoop
ProjectionZonesDialog ProjectionZonesDialog
PulseEvent PulseEvent “MyEventName”
QLog QLog “My message to QLog tab”
RGBA RGBA 255,255,255,255 // R,G,B,Alpha. 0..255
RGBADelta RGBADelta 0,0,0,0
ReStartCell RestartCell // restart current cell
ReStoreZoneSelection ReStoreZoneSelection
RebootConnectedFB4 RebootConnectedFB4 // If you need to use this command then please contact Pangolin (report@pangolin.com) and tell what is wrong with your FB4. Thanks.
RefreshDmxIn RefreshDmxIn // activate update of DMX IN reactions, independently on data changed or no
RegisterOscFeedback RegisterOscFeedback “/beyond/master/brightness”, “master.brightness”
ResetCuesFX ResetCuesFX
ResetFxTiming ResetFxTiming
ResetLCTab ResetLCTab
ResetLiveControl ResetLiveControl
ResetMasterFX ResetMasterFX
ResetMidiFeedback ResetMidiFeedback
ResetOscFeedback ResetOscFeedback
ResetPosition ResetPosition
ResetProTrackFX ResetProTrackFX
ResetRotation ResetRotation
ResetRotationX ResetRotationX
ResetRotationY ResetRotationY
ResetRotationZ ResetRotationZ
ResetZonesFX ResetZonesFX
Restart Restart
RestartCue RestartCue 1,1 // page, cue
RestorePlayer RestorePlayer
ResyncByCueClick ResyncByCueClick On // options: On, Off, Toggle
RotoSpeed RotoSpeed 0,0,0 // rotation speed by X,Y,Z axis. degree.
RotoSpeedDelta RotoSpeedDelta 0,0,0 // increment of rotation speed. X,Y,Z axis.
RotoSpeedX RotoSpeedX 0 // rotation speed, degree
RotoSpeedY RotoSpeedY 0 // rotation speed, degree
RotoSpeedZ RotoSpeedZ 0 // rotation speed, degree
RunApp RunApp “C:\Windows\Notepad.exe”, “” // full exe file name, parameters
Saturation Saturation 0
SaturationDelta SaturationDelta 0
ScanRate ScanRate 100
ScanRateDelta ScanRateDelta 0
SelectAllCat SelectAllCat
SelectAndFocusZone SelectAndFocusZone 1 // zone index, 1..N.
SelectCat SelectCat 1 // category index, 1..N.
SelectCatName SelectCatName “Graphics” // define correct Category name.
SelectCue SelectCue “Cue01” // Enter correct Cue name!
SelectFixt SelectFixt 0 // index(es) or name(s)
SelectGrid SelectGrid 1 // 1-main grid, 2-grid at bottom. 0-recently active
SelectMidi SelectMidi 1 // select MIDI device pair, 1..4.
SelectNextCat SelectNextCat
SelectNextCatGrid1 SelectNextCatGrid1
SelectNextPage SelectNextPage
SelectNextPageGrid1 SelectNextPageGrid1
SelectNextTab SelectNextTab
SelectNextTabGrid1 SelectNextTabGrid1
SelectPage SelectPage 1 // tab index, 1..N.
SelectPageName SelectPageName “Graphics” // define Page name!
SelectPrevCat SelectPrevCat
SelectPrevCatGrid1 SelectPrevCatGrid1
SelectPrevPage SelectPrevPage
SelectPrevPageGrid1 SelectPrevPageGrid1
SelectPrevTab SelectPrevTab
SelectPrevTabGrid1 SelectPrevTabGrid1
SelectProTrack SelectProTrack 1 // index(es) (1..N) or name(string). Can be used more than one argument
SelectProjector SelectProjector 1 // index(es) (1..N) or name(string). Can be used more than one argument
SelectTab SelectTab 1 // tab index, 1..N.
SelectTabName SelectTabName “Graphics” // define Page name!
SelectZone SelectZone 1 // zone index, 1..N.
SelectZoneName SelectZoneName “Main Graphics” // enter Zone name
SetActiveGrid SetActiveGrid 1 // or 2
SetAttractionSlider SetAttractionSlider 10
SetAudioGain SetAudioGain 10 // 1..15
SetAudioInGain SetAudioInGain 10 // 1 is min, 15 is max, 10 default
SetAudioInRelease SetAudioInRelease 75 // 1 is min, 99 is max (slowest) 75 is default
SetAudioRelease SetAudioRelease 75 // 1..99
SetBpm SetBpm 120
SetBpmDelta SetBpmDelta 1
SetButtonMSL SetButtonMSL 1
SetChannelToChannelRatio SetChannelToChannelRatio 0 // 0..100
SetCueCaptionColor SetCueCaptionColor 1,2, 0x0000FF // page 1, cue 2, color (windows, 24bit color)
SetDmxEditorChannel SetDmxEditorChannel 1, 128
SetDmxToChannelRatio SetDmxToChannelRatio 0 // 0..100
SetEffectChannelAction SetEffectChannelAction 0 //0..100
SetFFTToChannelRatio SetFFTToChannelRatio 0 // 0..100
SetFX SetFX 1, 1 // Layer number: 1..4, Effect index: 1..100
SetFX1MSL SetFX1MSL 1
SetFX2MSL SetFX2MSL 1
SetFX3MSL SetFX3MSL 1
SetFX4MSL SetFX4MSL 1
SetFX5MSL SetFX5MSL 1
SetFX6MSL SetFX6MSL 1
SetFXAction SetFXAction 1, 100 // Layer number: 1..4, Action 0..100 percent
SetFXAction1 SetFXAction1 100 // Action 0..100 percent
SetFXAction2 SetFXAction2 100 // Action 0..100 percent
SetFXAction3 SetFXAction3 100 // Action 0..100 percent
SetFXAction4 SetFXAction4 100 // Action 0..100 percent
SetFXAction5 SetFXAction5 100 // Action 0..100 percent
SetFXAction6 SetFXAction6 100 // Action 0..100 percent
SetFXAction7 SetFXAction7 100 // Action 0..100 percent
SetFXAction8 SetFXAction8 100 // Action 0..100 percent
SetFXMul SetFXMul 1, 1,1 // Layer number: 1..4, Multiplier 1 - default value for clock and metronome
SetFXMulAx SetFXMulAx 1, 3, 1 // Layer number: 1..4, Mask (1 is clock, 2 is beat, 3 is clock and beat), Value of multiplier
SetFXMute SetFXMute 1, 0 // Layer number: 1..4, 0-Off, 1-On, 2-Toggle
SetFrictionSlider SetFrictionSlider 10
SetGrid1MSL SetGrid1MSL 1
SetGrid1Page SetGrid1Page 1
SetGrid2MSL SetGrid2MSL 1
SetGrid2Page SetGrid2Page 1
SetGridSize SetGridSize 8,5
SetGridView SetGridView
SetLimiterBeam SetLimiterBeam 5
SetLimiterDMX SetLimiterDMX 5
SetLimiterFlash SetLimiterFlash 4
SetLimiterHold SetLimiterHold 3
SetLimiterPerGrid SetLimiterPerGrid 10
SetLimiterPerZone SetLimiterPerZone 3
SetLimiterProfile SetLimiterProfile 1
SetLimiterShow SetLimiterShow 2
SetLocation SetLocation 1, 0,0,0 // set one of 256 positions/locations (index 1..256, X,Y,Z as normalized values (0..1)
SetMassSlider SetMassSlider 4
SetMidiLayer SetMidiLayer 1 // 1..8.
SetPage SetPage 1
SetPhysicsCheckbox SetPhysicsCheckbox ON
SetPlayListView SetPlayListView
SetProTrackZones SetProTrackZones 1, 1 // Track index/name, Zone name(es)/index(es)
SetSliderMSL SetSliderMSL 1
SetTimelineView SetTimelineView
SetTransitionIndex SetTransitionIndex 2
SetTransitionTime SetTransitionTime 0.1
SetUCenterPage SetUCenterPage 1 // set first page
SetUEditPage SetUEditPage 1 // set first page
SetUMaxPage SetUMaxPage 1 // set first page
SetUPreviewPage SetUPreviewPage 1 // set first page
SetURightPage SetURightPage 1 // set first page
SetUToolPage SetUToolPage 1 // set first page
SetUniverseView SetUniverseView
SetVdjToChannelRatio SetVdjToChannelRatio 0 // 0..100
SetWorkspacePageCount <internal commmand>
SetZoneMeshPointPos SetZoneMeshPointPos 1, 1,1, 0,0 // Zone index, X node index, Y node index, X coordinate (-32K..32K), y coordinate
SetZoneMuteMSL SetZoneMuteMSL 1
SetZoneSelMSL SetZoneSelMSL 1
ShiftFX ShiftFX 1, 1 // Layer 1..4, delta
ShiftFocus ShiftFocus -5 // go back and forth on N cells
ShowHint ShowHint “Hello!” // show hint window in center of main window
ShowItNowSMS ShowIsNowSMS 1
ShowMasterHelpFile ShowMasterHelpFile
ShutDownWindows ShutDownWindows // require ShutDownWindows.exe application
Size Size 100,100,100 // Size X,Y,Z axis
SizeDelta SizeDelta 0,0,0 // shift Size value
SizeIndex SizeDelta 0,0
SizeX SizeX 100
SizeY SizeY 100
SizeZ SizeZ 100
Sleep Sleep 1000
SoloProTrack SoloProTrack 1 // index(es) or name(s)
StartAudioRecord StartAudioRecord
StartCell StartCell // start current cell
StartCode StartCode “MyCode” // put YOUR name of code
StartCue StartCue 1,1
StartPrevious StartPrevious // “Back” button
StartTalkClient StartUdpTalkClient
StartTalkServer StartUdpTalkServer
StopAllAsync StopAllAsync 0.5 // duration in seconds
StopAllNow StopAllNow // no arguments
StopAllSync StopAllSync 0.5 // duration in seconds
StopAudioRecord StopAudioRecord
StopCell StopCell // stop current cell
StopCode StopCode “MyCode” // put YOUR name of code
StopCue StopCue 1,1
StopCueNow StopCueNow 1, 1 // page 1..100, cue 1..100
StopCueSync StopCueSync 1, 1, 0.5 // page 1..100, cue 1..60, time 0..
StopCueType StopCueType 255 //Mask: 1-Image, 2-Timeline, 4-DMX, 8-Sequence, 16-Beams, 32-Capture
StopFX StopFX // One or more layers. 0 stop. Effect 1..100
StopFxCell StopFXCell // Layer index, optional Cell index (relative, take into account scrollbar)
StopOnBlackout StopOnBlackout 1
StopProTrack StopProTrack 1 // index(es) (1..N) or name(string). Can be used more than one argument
StopProTrackFX StopProTrackFX 1, 1 // Track index/name and FX line index(es). Counting from 1. If no arguments at all - stop all FX on all tracks
StopTalkClient StopUdpTalkClient
StopTalkServer StopUdpTalkServer
StopTimeline StopTimeline
StoreZoneSelection StoreZoneSelection
StrobeSpeed StrobeSpeed 0.2 // period, flicker per second
StrobeSpeedDelta StrobeSpeedDelta 0.1 // period, flicker per second
SynchronizePlayerToBeat SynchronizePlayerToBeat On // options: On, Off, Toggle
TapByCueClick TapByCueClick On // options: On,Off, Toggle
TimelineAddMarker TimelineAddMarker
TimelineEnableTC TimelineEnableTC
TimelineFirstTab TimelineFirstTab
TimelineJumpDelta TimelineJumpDelta 1 // one second
TimelineJumpToEnd TimelineJumpToEnd
TimelineJumpToStart TimelineJumpToStart
TimelineLastTab TimelineLastTab
TimelineMarker TimelineMarker
TimelineNextEditPoint TimelineNextEditPoint
TimelineNextMarker TimelineNextMarker
TimelineNextTab TimelineNextTab
TimelinePlay TimelinePlay
TimelinePlayFromMarker TimelinePlayFromMarker “”
TimelinePrevEditPoint TimelinePrevEditPoint
TimelinePrevMarker TimelinePrevMarker
TimelinePrevTab TimelinePrevTab
TimelineQuickSave TimelineQuickSave
TimelineSetPos TimelineSetPos 10 // jump to second 10
TimelineSetTabIndex TimelineSetTabIndex
TimelineSetTabName TimelineSetTabName “MyShow”
TimelineSetViewRange TimelineSetViewRange 1,5 // from s to 5 second
TimelineShiftViewRange TimelineShiftViewRange 1 // one second shift
TimelineShowItNow TimelineShowItNow 1 // set online mode for timeline editor
TimelineStop TimelineStop
TimerBeat TimerBeat
ToggleCell Toggle // start/stop current cell
ToggleCue ToggleCue 1,1
ToggleFX ToggleFX 1 // Layer number: 1..4
ToggleMuteProTrack ToggleMuteProTrack 1 // index(es) or name(s)
ToggleMuteZone ToggleMuteZone 0 // index(es) or name(s)
ToggleMuteZoneOfProjector ToggleMuteZoneOfProjector 1 // 1st projector
TogglePrevious TogglePrevious // “SWAP” button
ToggleSelectFixt ToggleSelectFixt
ToggleSelectProTrack ToggleSelectProTrack 1 // index(es) (1..N) or name(s)
ToggleSelectProjector ToggleSelectProjector 1 // index(es) (1..N) or name(s)
ToggleSelectZone ToggleSelectZone 1 // zone index, 1..N.
ToggleSoloProTrack ToggleSoloProTrack 1 // index(es) or name(s)
ToggleUCenterPage ToggleUCenterPage 1 // Relative command. +1 means next page, -1 means previous
ToggleUEditPage ToggleUEditPage 1 // Relative command. +1 means next page, -1 means previous
ToggleUMaxPage ToggleUMaxPage 1 // Relative command. +1 means next page, -1 means previous
ToggleUPreviewPage ToggleUPreviewPage 1 // Relative command. +1 means next page, -1 means previous
ToggleURightPage ToggleURightPage 1 // Relative command. +1 means next page, -1 means previous
ToggleUToolPage ToggleUToolPage 1 // Relative command. +1 means next page, -1 means previous
Transition Transition Toggle // ON, OFF, TOGGLE
UnMuteZonesOfProjector UnMuteZonesOfProjector 1 // projector index, 1..N.
UnSelectZone UnSelectZone 1 // zone index, 1..N.
UnSelectZoneName UnSelectZoneName “Main Graphics” // enter Zone name
UnSoloAllProTrack UnSoloAllProTrack
UnSoloProTrack UnSoloProTrack 1 // index(es) or name(s)
UnmuteAllProTracks UnmuteAllProTracks
UnmuteAllZone UnmuteAllZone
UnmuteProTrack UnmuteProTrack 1 // index(es) or name(s)
UnmuteZone UnmuteZone 0 // index(es) or name(s)
UnselectAllCue UnselectAllCue
UnselectAllFixt UnselectAllFixt
UnselectAllProTracks UnselectAllProTracks
UnselectAllProjectors UnselectAllProjectors
UnselectAllZones UnselectAllZones
UnselectFixt UnselectFixt 0 // index(es) or name(s)
UnselectProTrack UnselectProTrack 1 // index(es) (1..N) or name(s)
UnselectProjector UnselectProjector 1 // index(es) (1..N) or name(s)
VLJFX VljFX 1, Toggle // index of FX-VLJ 1..4, and action: ON, OFF, TOGGLE
Version version // remote server will get exe file version
VirtualLJ VirtualLJ Toggle // ON, OFF, TOGGLE
VisiblePoints VisiblePoints 100 // 0..100 (percents)
VisiblePointsDelta VisiblePointsDelta 0
WaitForAudioBeat WaitForAudioBeat 1
WaitForBeat WaitForBeat 7, 1
WaitForCellDown WaitForCellDown 1
WaitForCellUp WaitForCellUp 1
WaitForChannel WaitForChannel 1
WaitForCueStart WaitForCueStart 1 1
WaitForCueStop WaitForCueStop 1 1
WaitForDmx WaitForDmx 1
WaitForEvent WaitForEvent “MyEventName”
WaitForHotKey WaitForHotKey // waiting for hotkey assigned to this script in Code-tab
WaitForManualBeat WaitForManualBeat 1
WaitForMidi WaitForMidi 0x90, -1, -1
WaitForPageChange WaitForPageChange
WaitForTC WaitForTC 15,30,0,0 // hours, minutes, seconds, ms
WaitForTime WaitForTime 15,30,0,0 // hours, minutes, seconds, ms
WaitForTimePos WaitForTimePos 21,00,00,00 // hours, minutes, seconds, ms
WaitForTimerBeat WaitForTimerBeat 1
Write write
WriteLn writeln “Hello world!”
ZoneFXTimeScale ZoneFXTimeScale 1,2,1 // Layer, Clock multipler, Metronome multiplier
ZoneFXTimeScaleDelta ZoneFXTimeScaleDelta 0,0,0,0
ZoneFXTimeShift ZoneFXTimeShift 1,2,1 // Layer, Clock multipler, Metronome multiplier
ZoneFXTimeShiftDelta ZoneFXTimeShiftDelta 0,0,0,0
Zoom Zoom 100 // value -100..100
ZoomDelta ZoomDelta 0 // shift zoom value