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beyond:pangoscript_commands

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PangoScript Commands

Function Code Description
AddSMS AddSMS “This is my demo message”
Angle Angle 0,0,0 X,Y,Z angles in degrees

AngleDelta AngleDelta 0,0,0 // increment X,Y,Z angles in degrees

AngleX AngleX 0 // degree

AngleY AngleY 0 // degree

AngleZ AngleZ 0 // degree

AnimateProp AnimateProp “”, 0,1,1000 // “variable”, From, To, Duration MS

AnimatePropDelta AnimatePropDelta “”, 10,1000 // “variable”, Delta, Duration MS

AnimationSpeed AnimationSpeed 100 // speed in %. Zero full stop.

AnimationSpeedDelta AnimationSpeedDelta 0

AudioBeat AudioBeat

Autostart AutoStart

BeatResync BeatResync

BeatTap BeatTap

BlackOut BlackOut

Brightness Brightness 100 // 0..100 (percents)

BrightnessDelta BrightnessDelta 0

CaptureToClipboard CaptureToClipboard

ChannelOut ChannelOut 1, 1000 // set first channel to 1000 (max value)

ClickFXStopAll ClickFXStopAll

ClickFXTabMode ClickFXTabMode 1 // 1-Master, 2-Cue, 3-Zone, 4-ProTrack

ClickFlash ClickFlash // optional argument: 1 or 2 (Grid number)

ClickFxVlj ClickFxVlj 1 // Toggle first FX-VLJ

ClickLCTabMode ClickLCTabMode 1 // 1-Master, 2-Cue, 3-Zone, 4-ProTrack

ClickLive ClickLive // optional argument: 1 or 2 (Grid number)

ClickLockSize ClickLockSize 1 //0,1,2 Off, On, toggle

ClickRestart ClickRestart // optional argument: 1 or 2 (Grid number)

ClickScrollA ClickScrollA -5 // scroll speed, recommended -5..-1, or 1..5. Zero will stop.

ClickScrollAniSpeed ClickScrollAniSpeed -5 // scroll speed, recommended -5..-1, or 1..5. Zero will stop.

ClickScrollB ClickScrollB -5 // scroll speed, recommended -5..-1, or 1..5. Zero will stop.

ClickScrollColor ClickScrollColor -5 // scroll speed, recommended -5..-1, or 1..5. Zero will stop.

ClickScrollFade ClickScrollFade -5 // scroll speed, recommended -5..-1, or 1..5. Zero will stop.

ClickScrollG ClickScrollG -5 // scroll speed, recommended -5..-1, or 1..5. Zero will stop.

ClickScrollHue ClickScrollHue -5 // scroll speed, recommended -5..-1, or 1..5. Zero will stop.

ClickScrollHueShift ClickScrollHueShift -5 // scroll speed, recommended -5..-1, or 1..5. Zero will stop.

ClickScrollR ClickScrollR -5 // scroll speed, recommended -5..-1, or 1..5. Zero will stop.

ClickScrollSaturation ClickScrollSaturation -5 // scroll speed, recommended -5..-1, or 1..5. Zero will stop.

ClickScrollScanRate ClickScrollScanRate -5 // scroll speed, recommended -5..-1, or 1..5. Zero will stop.

ClickScrollSize ClickScrollSize -5 // scroll speed, recommended -5..-1, or 1..5. Zero will stop.

ClickScrollVPoints ClickScrollVPoints -5 // scroll speed, recommended -5..-1, or 1..5. Zero will stop.

ClickScrollZoom ClickScrollZoom -5 // scroll speed, recommended -5..-1, or 1..5. Zero will stop.

ClickSelect ClickSelect // optional argument: 1 or 2 (Grid number)

ClickSoloFlash ClickSoloFlash // optional argument: 1 or 2 (Grid number)

ClickTCTabMode ClickTCTabMode 1 // 1-Master, 2-Cue, 3-Zone, 4-ProTrack

ClickToggle ClickToggle // optional argument: 1 or 2 (Grid number)

ClickTrack ClickTrack // optional argument: 1 or 2 (Grid number)

CloseUmax CloseUmax

CodeColorMarker CodeColorMarker 0x00FF00 // green color marker

CodeName CodeName “MyCode” // define name of

CodeShortcut CodeShortcut “Ctrl+D”

ColorBGR ColorBGR 0x0000FF // blue color

ColorOn ColorOn 1// 1-enabled, 0-disabled

ColorRGB ColorRGB 0x0000FF // red color,

ColorSlider ColorSlider 0 // 0..255

ColorSliderDelta ColorSliderDelta 0

ControlCue ControlCue 1,1

ControlFromFxTab ControlFromFxTab

ControlFromLcTab ControlFromLcTab

ControlFromTcTab ControlFromTcTab

ControlFromUI ControlFromUI

ControlMaster ControlMaster

ControlProTrack ControlProTrack 1

ControlProjector ControlProjector 1

ControlSelCues ControlSelCues

ControlSelProTracks ControlSelProTracks

ControlSelZones ControlSelZones

ControlZone ControlZone 1 // name as “Main Graphics”, or zone number 1…N

CueDown CueDown 1,1 // page 1..100, cue 1..100

CueUp CueUp 1,1 // page 1..100, cue 1..100

DecreaseTrigger DecreaseTrigger 0,100,“MyLabel” // Min Value, Max Value, Label name

DefineDmxTrigger DefineDmxTrigger 1 // Channel

DefineMidiTrigger DefineMidiTrigger 0xC0, 0x00 // MIDI Cmmand, MIDI Data 1, Trigger Name (optional), MIDI Dev index from 0 to 3 (optional), but default - any

DefineTcTrigger DefineTCTrigger “TC Test”// hour, minute, second

DefineTrigger DefineTrigger “2+2” // expression…

DeletePropAni DeletePropAni // “variable”, [“variable”,..]

DisableLaserOutput DisableLaserOutput

DisplayPopup DisplayPopup “Hello world!”

DisplayPopupOnTop DisplayPopupOnTop “Hello world!”

DisplayPreview DisplayPreview “Hello world!”, 0x0000ff

DmxInMute DmxInMute 1, 255 // Channel index, 0 or 1; or ChannelIndex

DmxOut DmxOut 1, 255 // set first DMX OUT channel to 255 (max value)

DmxOutRange DmxOutRange 1, 255 // set first DMX OUT channel

DropFX DropFX 1,1, 1000 // Layer, Index, duration ms

Echo Echo 2 // 0-none, 1-ok/error, 2-echo of input plus ok/error

EnableDmxIn EnableDmxIn Toggle // ON, OFF, TOGGLE

EnableFb3StyleDmxIn EnableFb3StyleDmxIn 1 // On(1), Off(0), Toggle(2)

EnableLaserOutput EnableLaserOutput

ExecCmd ExecCmd “Blackout”

Exit Exit

ExitBEYOND ExitBEYOND // Exit from BEYOND

FX FX 0,0,0,0 // One or more layers. 0 stop. Effect 1..100

FXAction FXAction 100,100,100,100 // One or more layers. Set effect action from 0% to 100%

FXCellClick FXCellClick 1,1

FXCellDown FXCellDown 1, 1 // Layer number: 1..4, Effect number

FXClick FXClick 1,1

FXScroll FXScroll 1

FXScrollDelta FXScrollDelta 8

FXTimeScaleAx FXTimeScaleAx 1,2,1 // Layer, Mask (1,2,3), multiplier

FXTimeScaleAxReset FXTimeScaleAxReset 1,2 // Layer, Mask (1,2,3)

FXTimeScaleDeltaAx FXTimeScaleDeltaAx 1,2,1 // Layer, Mask (1,2,3), increment value

FXTimeSync FXTimeSync 1,1 // Layer, Source (1-Master, 2-Own time)

FocusCell FocusCell 1,1 // Column (1..10), Row (1..6)

FocusCellIndex FocusCellIndex 1 // cell index, 1..60

FocusProTrack FocusProTrack 1 // Track index/name

FocusProjector FocusProjector 1 // Projector index, 1..N.

FocusZone FocusZone 1 // zone index, 1..N.

GetFxControl GetFxControl

GetLiveControl GetLiveControl

GetPage GetPage

GetTimeControl GetPage

GoGridMode GoGridMode

GoPlayListMode GoPlayListMode

GoTimelineMode GoTimelineMode

GoUniverseMode GoUniverseMode

GroupCue GroupCue

Hello hello // answer will be Hello!

HoldClick HoldClick ON

HtmlBody HtmlBody

HtmlClearBody HtmlClearBody

HtmlClearHead HtmlClearHead

HtmlHead HtmlHead

HtmlHide HtmlHide

HtmlUpdate HtmlUpdate

Hue Hue 0

HueDelta HueDelta 0

HueShift HueShift 0

HueShiftDelta HueShiftDelta 0

InRangeTrigger InRangeTrigger 0,100,“MyLabel” // Min Value, Max Value, Label name

InRangeTriggerCmd InRangeTriggerCmd 0,100,“Blackout” // Min Value, Max Value, Command

IncreaseTrigger IncreaseTrigger 0,100,“MyLabel” // Min Value, Max Value, Label name

InvertPlayersTime InvertPlayersTime

InvertProTrackTime InvertProTrackTime

InvertRotationX InvertRotationX

InvertRotationY InvertRotationY

InvertRotationZ InvertRotationZ

LessThanTrigger LessThanTrigger 0,“MyLabel” // Value, Label name

LinePerCycle LinePerCycle 24

LoadCue LoadCue “c:\MyAnimationFile.bani” // Enter correct file name!

LoadCueFromBlob <internal commmand>

LoadPlaylist LoadPlaylist “c:\MyPlaylist.BeyondSL”

LoadWorkspace LoadWorkspace “c:\MyWorkspace.BeyondWorkspace” // Enter correct file name!

LoadZoneFromBlob <internal commmand>

MakeSecuredFile MakeSecuredFile “Input file name”, “Output file name”, ClientHardwareSerial

ManualBeat ManualBeat

MasterAudioVolume MasterAudioVolume 100 // in percents

MasterAudioVolumeMute MasterAudioVolumeMute 1 // On(1), Off(0), Toggle(2)

MasterClockShift MasterClockShift 0 // in seconds

MasterCueLcSpeed MasterCueLcSpeed 100 // in percents

MasterCueSpeed MasterCueSpeed 100 // in percents

MasterEffectClockShift MasterEffectClockShift 0 // in seconds

MasterEffectMetroShift MasterEffectMetroShift 0 // in beats

MasterFXSpeed MasterFXSpeed 100 // in percents

MasterLCSpeed MasterLCSpeed 100 // in percents

MasterMetroShift MasterMetroShift 0 // in beats

MasterPause MasterPause Toggle //ON, OFF, TOGGLE

MasterPauseTime MasterPauseTime 1000 // time in milliseconds

MasterShowBrightness MasterShowBrightness 100 // in percents

MasterShowSpeed MasterShowSpeed 100 // in percents

MasterSpeed MasterSpeed 1 // From zero to one

MasterTransition MasterTransition ON

MasterTransitionIndex MasterTransitionIndex 2

MasterTransitionTime MasterTransitionTime 0.1

MasterZoneFxSpeed MasterZoneFxSpeed 100 // in percents

MeshCurve MeshCurve 1,2,3 // quad-spline between point 1,2 and 3

MeshPoint MeshPoint -100,-100, 0, “LeftBottom”

MeshPointChan MeshPointChan 1,0,0

MeshPolygon MeshPolygon 1,2 // connect 1st and 2nd point

MeshRect MeshRect 1,2,3,4

MeshSpline MeshSpline 1,2,3,4 // cubic-spline based on 4 points. 1,4 bases, 2,3 “handles”

MeshTriangle MeshTriangle 1,2,3

MidiOut MidiOut 0x90, 0x40, 0x7F

MidiOutLong MidiOutLong 0x90, 0x40, 0x7F

MidiSysexAdd MidiSysexAdd “F0477F” // add data to Systex buffer, string must represent sequence of hex values. In addition, you may use integer parameters

MidiSysexSend MidiSysexSend // send prepared sysex buffer

MidiSysexStart MidiSysexStart // clear Sysex buffer

MoreThanTrigger MoreThanTrigger 0,“MyLabel” // Value, Label name

MoveFocus MoveFocus -1,0 // number of cells to go horizontally and vertically

MulFXMulAx MulFXMulAx 1, 3, 1 // Multiply multiplier… :-) Layer number: 1..4, Mask (1 is clock, 2 is beat, 3 is clock and beat), Value of multiplier

MultiCue MultiCue

MuteAllProTracks MuteAllProTracks

MuteProTrack MuteProTrack 1 // index(es) or name(s)

MuteSelected MuteSelected

MuteSelectedZones MuteSelectedZones OFF // ON, OFF, TOGGLE

MuteZone MuteZone 0 // index(es) or name(s)

MuteZonesOfProjector MuteZonesOfProjector 1 // projector index, 1..N.

OneCue OneCue // one cue per workspace

OnePer OnePer // one cue per projectoin zone

OscOut OscOut “/beam1/xy”, -5, 100 // set beam 1 position to [-5,100]

OscOutTTS OscOutTTS “”,“” // Address, Type Tag String, Arguments (optional)

OutOfRangeTrigger OutOfRangeTrigger 0,100,“MyLabel” // Min Value, Max Value, Label name

OutOfRangeTriggerCmd OutOfRangeTriggerCmd 0,100,“Blackout” // Min Value, Max Value, Command

Password password “enter pasword here”

PasteToCue PasteToCue

PauseCue PauseCue 1,1, TOGGLE // page, cue, action (ON, OFF, TOGGLE)

PlayListFirst PlayListFirst

PlayListLast PlayListLast

PlayListNext PlayListNext

PlayListPlay PlayListPlay

PlayListPrev PlayListPrev

PlayListSetPos PlayListSetPos 1

PlayListSetTime PlayListSetTime 0

PlayListStop PlayListStop

PlayTimeline PlayTimeline

PlayersDisk PlayersDisk 1, 0.1

PlayersDiskShift PlayersDiskShift 0.1

PlayersResetJump PlayersResetJump

PlayersSetJump PlayersSetJump

PlayersSetLoop PlayersSetLoop

Position Position 0,0,0 // X,Y,Z position.

PositionDelta PositionDelta 0,0,0 // X,Y,Z

PositionIndex PositionIndex 1,0 // one axiz only: 1 is X, 2 is Y, 3 is Z. Second paramater is Value, 0 center, 100 is max

PositionX PositionX 0 //-100..100

PositionY PositionY 0 //-100..100

PositionZ PositionZ 0 //-100..100

PreviewMaster PreviewMaster

PreviewNxN PreviewNxN 1 // 1 - laser, 2 - 2×2, 3 - 3×3, 4 - 4×4

ProTrackDisk ProTrackDisk 1, 0.1

ProTrackDiskShift ProTrackDiskShift 0.1

ProTrackResetJump ProTrackResetJump

ProTrackSetJump ProTrackSetJump

ProTrackSetLoop ProTrackSetLoop

ProjectionZonesDialog ProjectionZonesDialog

PulseEvent PulseEvent “MyEventName”

QLog QLog “My message to QLog tab”

RGBA RGBA 255,255,255,255 // R,G,B,Alpha. 0..255

RGBADelta RGBADelta 0,0,0,0

ReStartCell RestartCell // restart current cell

ReStoreZoneSelection ReStoreZoneSelection

RebootConnectedFB4 RebootConnectedFB4 // If you need to use this command then please contact Pangolin (report@pangolin.com) and tell what is wrong with your FB4. Thanks.

RefreshDmxIn RefreshDmxIn // activate update of DMX IN reactions, independently on data changed or no

RegisterOscFeedback RegisterOscFeedback “/beyond/master/brightness”, “master.brightness”

ResetCuesFX ResetCuesFX

ResetFxTiming ResetFxTiming

ResetLCTab ResetLCTab

ResetLiveControl ResetLiveControl

ResetMasterFX ResetMasterFX

ResetMidiFeedback ResetMidiFeedback

ResetOscFeedback ResetOscFeedback

ResetPosition ResetPosition

ResetProTrackFX ResetProTrackFX

ResetRotation ResetRotation

ResetRotationX ResetRotationX

ResetRotationY ResetRotationY

ResetRotationZ ResetRotationZ

ResetZonesFX ResetZonesFX

Restart Restart

RestartCue RestartCue 1,1 // page, cue

RestorePlayer RestorePlayer

ResyncByCueClick ResyncByCueClick On // options: On, Off, Toggle

RotoSpeed RotoSpeed 0,0,0 // rotation speed by X,Y,Z axis. degree.

RotoSpeedDelta RotoSpeedDelta 0,0,0 // increment of rotation speed. X,Y,Z axis.

RotoSpeedX RotoSpeedX 0 // rotation speed, degree

RotoSpeedY RotoSpeedY 0 // rotation speed, degree

RotoSpeedZ RotoSpeedZ 0 // rotation speed, degree

RunApp RunApp “C:\Windows\Notepad.exe”, “” // full exe file name, parameters

Saturation Saturation 0

SaturationDelta SaturationDelta 0

ScanRate ScanRate 100

ScanRateDelta ScanRateDelta 0

SelectAllCat SelectAllCat

SelectAndFocusZone SelectAndFocusZone 1 // zone index, 1..N.

SelectCat SelectCat 1 // category index, 1..N.

SelectCatName SelectCatName “Graphics” // define correct Category name.

SelectCue SelectCue “Cue01” // Enter correct Cue name!

SelectFixt SelectFixt 0 // index(es) or name(s)

SelectGrid SelectGrid 1 // 1-main grid, 2-grid at bottom. 0-recently active

SelectMidi SelectMidi 1 // select MIDI device pair, 1..4.

SelectNextCat SelectNextCat

SelectNextCatGrid1 SelectNextCatGrid1

SelectNextPage SelectNextPage

SelectNextPageGrid1 SelectNextPageGrid1

SelectNextTab SelectNextTab

SelectNextTabGrid1 SelectNextTabGrid1

SelectPage SelectPage 1 // tab index, 1..N.

SelectPageName SelectPageName “Graphics” // define Page name!

SelectPrevCat SelectPrevCat

SelectPrevCatGrid1 SelectPrevCatGrid1

SelectPrevPage SelectPrevPage

SelectPrevPageGrid1 SelectPrevPageGrid1

SelectPrevTab SelectPrevTab

SelectPrevTabGrid1 SelectPrevTabGrid1

SelectProTrack SelectProTrack 1 // index(es) (1..N) or name(string). Can be used more than one argument

SelectProjector SelectProjector 1 // index(es) (1..N) or name(string). Can be used more than one argument

SelectTab SelectTab 1 // tab index, 1..N.

SelectTabName SelectTabName “Graphics” // define Page name!

SelectZone SelectZone 1 // zone index, 1..N.

SelectZoneName SelectZoneName “Main Graphics” // enter Zone name

SetActiveGrid SetActiveGrid 1 // or 2

SetAttractionSlider SetAttractionSlider 10

SetAudioGain SetAudioGain 10 // 1..15

SetAudioInGain SetAudioInGain 10 // 1 is min, 15 is max, 10 default

SetAudioInRelease SetAudioInRelease 75 // 1 is min, 99 is max (slowest) 75 is default

SetAudioRelease SetAudioRelease 75 // 1..99

SetBpm SetBpm 120

SetBpmDelta SetBpmDelta 1

SetButtonMSL SetButtonMSL 1

SetChannelToChannelRatio SetChannelToChannelRatio 0 // 0..100

SetCueCaptionColor SetCueCaptionColor 1,2, 0x0000FF // page 1, cue 2, color (windows, 24bit color)

SetDmxEditorChannel SetDmxEditorChannel 1, 128

SetDmxToChannelRatio SetDmxToChannelRatio 0 // 0..100

SetEffectChannelAction SetEffectChannelAction 0 //0..100

SetFFTToChannelRatio SetFFTToChannelRatio 0 // 0..100

SetFX SetFX 1, 1 // Layer number: 1..4, Effect index: 1..100

SetFX1MSL SetFX1MSL 1

SetFX2MSL SetFX2MSL 1

SetFX3MSL SetFX3MSL 1

SetFX4MSL SetFX4MSL 1

SetFX5MSL SetFX5MSL 1

SetFX6MSL SetFX6MSL 1

SetFXAction SetFXAction 1, 100 // Layer number: 1..4, Action 0..100 percent

SetFXAction1 SetFXAction1 100 // Action 0..100 percent

SetFXAction2 SetFXAction2 100 // Action 0..100 percent

SetFXAction3 SetFXAction3 100 // Action 0..100 percent

SetFXAction4 SetFXAction4 100 // Action 0..100 percent

SetFXAction5 SetFXAction5 100 // Action 0..100 percent

SetFXAction6 SetFXAction6 100 // Action 0..100 percent

SetFXAction7 SetFXAction7 100 // Action 0..100 percent

SetFXAction8 SetFXAction8 100 // Action 0..100 percent

SetFXMul SetFXMul 1, 1,1 // Layer number: 1..4, Multiplier 1 - default value for clock and metronome

SetFXMulAx SetFXMulAx 1, 3, 1 // Layer number: 1..4, Mask (1 is clock, 2 is beat, 3 is clock and beat), Value of multiplier

SetFXMute SetFXMute 1, 0 // Layer number: 1..4, 0-Off, 1-On, 2-Toggle

SetFrictionSlider SetFrictionSlider 10

SetGrid1MSL SetGrid1MSL 1

SetGrid1Page SetGrid1Page 1

SetGrid2MSL SetGrid2MSL 1

SetGrid2Page SetGrid2Page 1

SetGridSize SetGridSize 8,5

SetGridView SetGridView

SetLimiterBeam SetLimiterBeam 5

SetLimiterDMX SetLimiterDMX 5

SetLimiterFlash SetLimiterFlash 4

SetLimiterHold SetLimiterHold 3

SetLimiterPerGrid SetLimiterPerGrid 10

SetLimiterPerZone SetLimiterPerZone 3

SetLimiterProfile SetLimiterProfile 1

SetLimiterShow SetLimiterShow 2

SetLocation SetLocation 1, 0,0,0 // set one of 256 positions/locations (index 1..256, X,Y,Z as normalized values (0..1)

SetMassSlider SetMassSlider 4

SetMidiLayer SetMidiLayer 1 // 1..8.

SetPage SetPage 1

SetPhysicsCheckbox SetPhysicsCheckbox ON

SetPlayListView SetPlayListView

SetProTrackZones SetProTrackZones 1, 1 // Track index/name, Zone name(es)/index(es)

SetSliderMSL SetSliderMSL 1

SetTimelineView SetTimelineView

SetTransitionIndex SetTransitionIndex 2

SetTransitionTime SetTransitionTime 0.1

SetUCenterPage SetUCenterPage 1 // set first page

SetUEditPage SetUEditPage 1 // set first page

SetUMaxPage SetUMaxPage 1 // set first page

SetUPreviewPage SetUPreviewPage 1 // set first page

SetURightPage SetURightPage 1 // set first page

SetUToolPage SetUToolPage 1 // set first page

SetUniverseView SetUniverseView

SetVdjToChannelRatio SetVdjToChannelRatio 0 // 0..100

SetWorkspacePageCount <internal commmand>

SetZoneMeshPointPos SetZoneMeshPointPos 1, 1,1, 0,0 // Zone index, X node index, Y node index, X coordinate (-32K..32K), y coordinate

SetZoneMuteMSL SetZoneMuteMSL 1

SetZoneSelMSL SetZoneSelMSL 1

ShiftFX ShiftFX 1, 1 // Layer 1..4, delta

ShiftFocus ShiftFocus -5 // go back and forth on N cells

ShowHint ShowHint “Hello!” // show hint window in center of main window

ShowItNowSMS ShowIsNowSMS 1

ShowMasterHelpFile ShowMasterHelpFile

ShutDownWindows ShutDownWindows // require ShutDownWindows.exe application

Size Size 100,100,100 // Size X,Y,Z axis

SizeDelta SizeDelta 0,0,0 // shift Size value

SizeIndex SizeDelta 0,0

SizeX SizeX 100

SizeY SizeY 100

SizeZ SizeZ 100

Sleep Sleep 1000

SoloProTrack SoloProTrack 1 // index(es) or name(s)

StartAudioRecord StartAudioRecord

StartCell StartCell // start current cell

StartCode StartCode “MyCode” // put YOUR name of code

StartCue StartCue 1,1

StartPrevious StartPrevious // “Back” button

StartTalkClient StartUdpTalkClient

StartTalkServer StartUdpTalkServer

StopAllAsync StopAllAsync 0.5 // duration in seconds

StopAllNow StopAllNow // no arguments

StopAllSync StopAllSync 0.5 // duration in seconds

StopAudioRecord StopAudioRecord

StopCell StopCell // stop current cell

StopCode StopCode “MyCode” // put YOUR name of code

StopCue StopCue 1,1

StopCueNow StopCueNow 1, 1 // page 1..100, cue 1..100

StopCueSync StopCueSync 1, 1, 0.5 // page 1..100, cue 1..60, time 0..

StopCueType StopCueType 255 //Mask: 1-Image, 2-Timeline, 4-DMX, 8-Sequence, 16-Beams, 32-Capture

StopFX StopFX // One or more layers. 0 stop. Effect 1..100

StopFxCell StopFXCell // Layer index, optional Cell index (relative, take into account scrollbar)

StopOnBlackout StopOnBlackout 1

StopProTrack StopProTrack 1 // index(es) (1..N) or name(string). Can be used more than one argument

StopProTrackFX StopProTrackFX 1, 1 // Track index/name and FX line index(es). Counting from 1. If no arguments at all - stop all FX on all tracks

StopTalkClient StopUdpTalkClient

StopTalkServer StopUdpTalkServer

StopTimeline StopTimeline

StoreZoneSelection StoreZoneSelection

StrobeSpeed StrobeSpeed 0.2 // period, flicker per second

StrobeSpeedDelta StrobeSpeedDelta 0.1 // period, flicker per second

SynchronizePlayerToBeat SynchronizePlayerToBeat On // options: On, Off, Toggle

TapByCueClick TapByCueClick On // options: On,Off, Toggle

TimelineAddMarker TimelineAddMarker

TimelineEnableTC TimelineEnableTC

TimelineFirstTab TimelineFirstTab

TimelineJumpDelta TimelineJumpDelta 1 // one second

TimelineJumpToEnd TimelineJumpToEnd

TimelineJumpToStart TimelineJumpToStart

TimelineLastTab TimelineLastTab

TimelineMarker TimelineMarker

TimelineNextEditPoint TimelineNextEditPoint

TimelineNextMarker TimelineNextMarker

TimelineNextTab TimelineNextTab

TimelinePlay TimelinePlay

TimelinePlayFromMarker TimelinePlayFromMarker “”

TimelinePrevEditPoint TimelinePrevEditPoint

TimelinePrevMarker TimelinePrevMarker

TimelinePrevTab TimelinePrevTab

TimelineQuickSave TimelineQuickSave

TimelineSetPos TimelineSetPos 10 // jump to second 10

TimelineSetTabIndex TimelineSetTabIndex

TimelineSetTabName TimelineSetTabName “MyShow”

TimelineSetViewRange TimelineSetViewRange 1,5 // from s to 5 second

TimelineShiftViewRange TimelineShiftViewRange 1 // one second shift

TimelineShowItNow TimelineShowItNow 1 // set online mode for timeline editor

TimelineStop TimelineStop

TimerBeat TimerBeat

ToggleCell Toggle // start/stop current cell

ToggleCue ToggleCue 1,1

ToggleFX ToggleFX 1 // Layer number: 1..4

ToggleMuteProTrack ToggleMuteProTrack 1 // index(es) or name(s)

ToggleMuteZone ToggleMuteZone 0 // index(es) or name(s)

ToggleMuteZoneOfProjector ToggleMuteZoneOfProjector 1 // 1st projector

TogglePrevious TogglePrevious // “SWAP” button

ToggleSelectFixt ToggleSelectFixt

ToggleSelectProTrack ToggleSelectProTrack 1 // index(es) (1..N) or name(s)

ToggleSelectProjector ToggleSelectProjector 1 // index(es) (1..N) or name(s)

ToggleSelectZone ToggleSelectZone 1 // zone index, 1..N.

ToggleSoloProTrack ToggleSoloProTrack 1 // index(es) or name(s)

ToggleUCenterPage ToggleUCenterPage 1 // Relative command. +1 means next page, -1 means previous

ToggleUEditPage ToggleUEditPage 1 // Relative command. +1 means next page, -1 means previous

ToggleUMaxPage ToggleUMaxPage 1 // Relative command. +1 means next page, -1 means previous

ToggleUPreviewPage ToggleUPreviewPage 1 // Relative command. +1 means next page, -1 means previous

ToggleURightPage ToggleURightPage 1 // Relative command. +1 means next page, -1 means previous

ToggleUToolPage ToggleUToolPage 1 // Relative command. +1 means next page, -1 means previous

Transition Transition Toggle // ON, OFF, TOGGLE

UnMuteZonesOfProjector UnMuteZonesOfProjector 1 // projector index, 1..N.

UnSelectZone UnSelectZone 1 // zone index, 1..N.

UnSelectZoneName UnSelectZoneName “Main Graphics” // enter Zone name

UnSoloAllProTrack UnSoloAllProTrack

UnSoloProTrack UnSoloProTrack 1 // index(es) or name(s)

UnmuteAllProTracks UnmuteAllProTracks

UnmuteAllZone UnmuteAllZone

UnmuteProTrack UnmuteProTrack 1 // index(es) or name(s)

UnmuteZone UnmuteZone 0 // index(es) or name(s)

UnselectAllCue UnselectAllCue

UnselectAllFixt UnselectAllFixt

UnselectAllProTracks UnselectAllProTracks

UnselectAllProjectors UnselectAllProjectors

UnselectAllZones UnselectAllZones

UnselectFixt UnselectFixt 0 // index(es) or name(s)

UnselectProTrack UnselectProTrack 1 // index(es) (1..N) or name(s)

UnselectProjector UnselectProjector 1 // index(es) (1..N) or name(s)

VLJFX VljFX 1, Toggle // index of FX-VLJ 1..4, and action: ON, OFF, TOGGLE

Version version // remote server will get exe file version

VirtualLJ VirtualLJ Toggle // ON, OFF, TOGGLE

VisiblePoints VisiblePoints 100 // 0..100 (percents)

VisiblePointsDelta VisiblePointsDelta 0

WaitForAudioBeat WaitForAudioBeat 1

WaitForBeat WaitForBeat 7, 1

WaitForCellDown WaitForCellDown 1

WaitForCellUp WaitForCellUp 1

WaitForChannel WaitForChannel 1

WaitForCueStart WaitForCueStart 1 1

WaitForCueStop WaitForCueStop 1 1

WaitForDmx WaitForDmx 1

WaitForEvent WaitForEvent “MyEventName”

WaitForHotKey WaitForHotKey // waiting for hotkey assigned to this script in Code-tab

WaitForManualBeat WaitForManualBeat 1

WaitForMidi WaitForMidi 0x90, -1, -1

WaitForPageChange WaitForPageChange

WaitForTC WaitForTC 15,30,0,0 // hours, minutes, seconds, ms

WaitForTime WaitForTime 15,30,0,0 // hours, minutes, seconds, ms

WaitForTimePos WaitForTimePos 21,00,00,00 // hours, minutes, seconds, ms

WaitForTimerBeat WaitForTimerBeat 1

Write write

WriteLn writeln “Hello world!”

ZoneFXTimeScale ZoneFXTimeScale 1,2,1 // Layer, Clock multipler, Metronome multiplier

ZoneFXTimeScaleDelta ZoneFXTimeScaleDelta 0,0,0,0

ZoneFXTimeShift ZoneFXTimeShift 1,2,1 // Layer, Clock multipler, Metronome multiplier

ZoneFXTimeShiftDelta ZoneFXTimeShiftDelta 0,0,0,0

Zoom Zoom 100 // value -100..100

ZoomDelta ZoomDelta 0 // shift zoom value

beyond/pangoscript_commands.1590489588.txt · Last modified: (external edit)

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