This depends on the source material. If your scene has many objects that are visible at the same time, Lasershow Converter FLASH may render lots of points on the laser. If this happens, you may be able to reduce flicker by reducing the complexity of the scene. This may be done by editing the SWF file in Adobe FLASH, or by selecting objects that are not 100% necessary to the scene and disabling them by unchecking the “Visible” and checking the “Transparent” check box in the Object Line Types and Color panel.
Yes, you can easily return to the default for any numeric value; click here for instructions.
For non-numeric values, such as color or path preferences, check this help file. Most pictures of the various control panels show the default values.
When I import an SWF file into Lasershow Converter FLASH, it doesn't look right. What could be the problem?
If you ever encounter an SWF file that does not work well in Lasershow Converter FLASH, try importing the file directly into Adobe FLASH and see what it looks like. If the SWF file does not look correct in Adobe FLASH, then it won't look correct in Lasershow Converter FLASH. Among the reasons why files won't work correctly, include that the file uses “Action Scripts”, raster content, or has some other inherent error within the FLASH file itself.