Lasershow Converter MAX works with modern versions of Autodesk's 3ds Max computer graphics program. It lets you turn 3D computer graphics into laser graphics, quickly and easily.
The Lasershow Converter MAX system consists of three plug-ins for 3ds Max: a rendering plug-in, a utility plug-in and a modifier plug-in.
The renderer turns 3ds Max frames and scenes into laser-projectable frames and scenes. Here are step-by-step instructions on using the renderer:
Click one of the topics below for details about the rendering plug-in:
The utility plug-in lets you adjust aspects of how 3ds Max objects will be drawn by the renderer. Click one of the topics below for details.
The modifier allows adjustments to specific mesh selections in 3ds Max. The topics below explain this issue.
Here are some advanced topics regarding Lasershow Converter MAX:
Copyright and credits
Lasershow Converter MAX is copyright © 2001-2021 by Pangolin Laser Systems, Inc. All rights reserved.
3ds Max is a registered trademark of Autodesk Inc.
Lasershow Designer 2000, Lasershow Designer BEYOND and Lasershow Converter MAX are trademarks of Pangolin Laser Systems Inc.
Lasershow Converter MAX includes David Gould Rendering Technology. Copyright ©2000 David Gould.